NLY 0.6.6 Public


Dynamic light!

You can support us and get the newest version on Patreon / Tribute / Boosty!

0.5.5 to 0.6.6! 📣 What's New?

Global lighting

The sun has been added to the game and caves are now darker!

Normal map

All textures have been updated and now have a normal map to properly represent light falloff.

Bonfires and torches

Bonfires and torches now emit a real warm light.

Essence Shadows

A shadow is now cast from all entities (Yoki, wolf, snowman, etc).

Post Effects

Bloom — all bright objects have an additional glow.

Lens Flare — bright objects are reflected on the camera with a chromatic aberration effect.

Optimization

Dynamic Lighting is optimized for weak devices. Some performance-affecting elements outside of the player's field of view are now not shipped.

New UI

Most of the interface has been updated. New style and improved logic UI Kit.

Graphics Settings

Now you can change graphics settings manually or use presets.

Light Objects

In addition to torches, Yoki's shield and fireball now also emit light, illuminating everything around them.

New Sounds

The level now has music and ambient wind.

And also:

  • Game engine version update (Unity 6)
  • New rendering pipeline (URP)
  • New compilation method is used (IL2CPP)
  • All NSFW scenes have been slightly improved
  • Tree crowns now have shadows
  • Large crystals now have transparency
  • Entity textures are now overlaid on top of basic blocks
  • Spam line no longer overlaps some blocks
  • Other fixes

Files

NLY_v.0.6.6_win.zip 83 MB
7 days ago
NLY_v.0.6.6_mac.zip 92 MB
7 days ago

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Comments

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Have to be frank the current gameplay loop (in the public version) isn't very satisfying, with how limited your health and power is combinded with a lack of recovery Items and a sheild with a delay that makes it easy to get hit by enemy attacks.

You're right, the game is in beta and needs a lot of mechanics added. We release big monthly updates, but we still can't add everything at once. Please give us some time :3

第二关和第三关怎么进,为什么第一关有空气墙,后续内容呢?

At the moment we are working on the main mechanics of the game. The following levels will appear in the 2nd phase of development

Roadmap: https://itch.io/t/4755191/roadmap